
Xinlong of BOY STORY: Member and Artist Profile
鑫隆 — born March 11, 2005.
Bottom line
Xinlong (鑫隆) was born March 11, 2005 and is an officially listed BOY STORY member, known for a focused dancer and rapper whose later competition work extended his identity beyond one group schedule.
This is one canonical person file across group, competition, education and future individual work.
Quick facts
Stage name: Xinlong. Chinese name: 鑫隆. Born: March 11, 2005. Group: BOY STORY.
Official membership is current through August 2026; the group release schedule remains paused.
A distinct signature
A focused dancer and rapper whose later competition work extended his identity beyond one group schedule.
Follow rhythm, voice, weight and the complete center handoff rather than one outfit.
Growing up in public
Xinlong entered a project that made youth part of the brand. The responsible archive follows skill and authorship into adulthood without freezing the performer at debut age.
Development is a timeline, not a novelty.
Alpha route
Xinlong performs in exact playlist MV 5hlTVAmMkUE and receives its card.
All six official members appear in the 2024 file.
Pump !t Up route
Xinlong performs in exact playlist MV hIb9MyqyNZw and receives its card.
The version stays distinct from English and stage uploads.
Voice, rap and movement
BOY STORY’s hip-hop foundation makes cadence, pocket and physical attack especially important. Watch how Xinlong prepares and answers another member rather than isolating one line.
Group identity lives in response.
Individual projects
Study, auditions and concurrent projects expand Xinlong’s career file when verified. They do not silently delete BOY STORY membership from the official page.
The archive will update when authoritative status changes.
Cross-border context
Chinese activity under JYP/NCC can be discussed alongside K-pop without mislabeling nationality or market.
The production system and the artist’s origin are both relevant.
Live evidence
Stages reveal breath, recovery and how studio layers become six human jobs.
One performance is useful evidence, not a lifetime verdict.
Image integrity
This page uses a unique real official JYP portrait stored locally with complete metadata.
The hub and exact Reacts use different images.
RaeRae standard
Recognition relies on repeatable sound, movement and interaction.
A flattering adjective is the beginning of attention, not its conclusion.
One canonical person
Future solo, acting or collaboration work extends this file rather than creating a duplicate identity.
Continuity protects credits and cards.
Return to BOY STORY
Use the BOY STORY hub for the six-member guide and exact playlist Reacts.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
Replay method
Watch once for Xinlong, once for the formation around Xinlong and once with the screen hidden.
Recognition should survive styling changes.
RaeRae Reacts
Alpha: BOY STORY Stop Asking Permission to Look Grown — exact playlist upload 5hlTVAmMkUE.
RaeRae Reacts
Pump !t Up: BOY STORY Make Confidence a Group Exercise — exact playlist upload hIb9MyqyNZw.